The Eye of the World: The Graphic Novel Volume Two
by
Robert Jordan, Chuck Dixon & Andie Tong
Order:
USA
Can
Tor, 2012 (2012)
Hardcover
Reviewed by Hilary Williamson
A
s a long-time fan and follower of Robert Jordan's renowned (and long-running)
Wheel of Time
series, I was intrigued to learn of this graphic novel series.
The Eye of the World: The Graphic Novel Volume Two
was adapted by Chuck Dixon with artwork by Andie Tong.
A
t this stage in the epic (nicely summarized at the beginning as
What Came Before ...
), Aes Sedai Moraine and her Warder Lan had appeared in the small town of Emond's Field, showing interest in Rand al'Thor, Mat Cauthon and Perrin Aybara. When Trollocs attacked on Winternight, Moraine revealed that they were after one or all of the trio, and that their only safety lay in the Aes Sedai center, Tar Valon. The three departed with Moraine and Lan, along with young Egwene (seeking adventure) and gleeman Thom Merrilin.
A
s they journey on in Volume 2, they are attacked by a monstrous flying Draghkar, tracking them for the halfman Myrddraal. Moraine explains the
true source
to Egwene and begins her training as an Aes Sedai. Lan coaches the boys in weaponry. And Rand argues with Egwene, nothing new in that. As they approach Baerlon, Moraine warns them to be wary of Darkfriends. It turns out that the Whitecloaks are in the city.
R
and dreams of an encounter with Forsaken Ba'alzamon. When he awakens he meets Min, who
sees
things and will be a big part of his future life. She tells him they will meet again. And feisty Emond's Field wisewoman Nynaeve shows up, having followed them to Baerlon to bring the boys and Egwene back to the village. But after a halfman attacks Rand, they leave immediately - after a confrontation with Whitecloaks - accompanied by Nynaeve and pursued by Trollocs.
T
he adventure is still just beginning in
The Eye of the World: The Graphic Novel Volume Two
, but the splendid artwork brings it all to life and gives us a sense of what it might be like to see the epic on the big screen. After all, we've had
Lord of the Rings
and
Song of Ice and Fire
; surely it's past time for
Wheel of Time
!
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